standaardisation updates
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85
src/menu/index.js
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85
src/menu/index.js
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const AssetMenu = require('./asset.js');
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const LoggerMenu = require('./logger.js');
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const PhysicalPositionMenu = require('./physicalPosition.js');
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class MenuManager {
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constructor() {
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this.registeredMenus = new Map(); // Store menu type instances
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this.registerMenu('asset', new AssetMenu()); // Register asset menu by default
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this.registerMenu('logger', new LoggerMenu()); // Register logger menu by default
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this.registerMenu('position', new PhysicalPositionMenu()); // Register position menu by default
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}
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/**
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* Register a menu type with its handler instance
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* @param {string} menuType - The type of menu (e.g., 'asset', 'logging')
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* @param {object} menuHandler - The menu handler instance
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*/
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registerMenu(menuType, menuHandler) {
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this.registeredMenus.set(menuType, menuHandler);
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}
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/**
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* Create a complete endpoint script with data and initialization functions
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* @param {string} nodeName - The name of the node type
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* @param {Array<string>} menuTypes - Array of menu types to include
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* @returns {string} Complete JavaScript code to serve
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*/
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createEndpoint(nodeName, menuTypes) {
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// 1. Collect all menu data
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const menuData = {};
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menuTypes.forEach(menuType => {
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const handler = this.registeredMenus.get(menuType);
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if (handler && typeof handler.getAllMenuData === 'function') {
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menuData[menuType] = handler.getAllMenuData();
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}
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});
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// Generate HTML injection code
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const htmlInjections = menuTypes.map(type => {
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const menu = this.registeredMenus.get(type);
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if (menu && menu.getHtmlInjectionCode) {
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return menu.getHtmlInjectionCode(nodeName);
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}
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return '';
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}).join('\n');
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// 2. Collect all client initialization code
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const initFunctions = [];
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menuTypes.forEach(menuType => {
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const handler = this.registeredMenus.get(menuType);
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if (handler && typeof handler.getClientInitCode === 'function') {
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initFunctions.push(handler.getClientInitCode(nodeName));
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}
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});
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// 3. Convert menu data to JSON
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const menuDataJSON = JSON.stringify(menuData, null, 2);
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// 4. Assemble the complete script
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return `
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// Create the namespace structure
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window.EVOLV = window.EVOLV || {};
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window.EVOLV.nodes = window.EVOLV.nodes || {};
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window.EVOLV.nodes.${nodeName} = window.EVOLV.nodes.${nodeName} || {};
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// Inject the pre-loaded menu data directly into the namespace
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window.EVOLV.nodes.${nodeName}.menuData = ${menuDataJSON};
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${initFunctions.join('\n\n')}
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// Main initialization function that calls all menu initializers
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window.EVOLV.nodes.${nodeName}.initEditor = function(node) {
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${menuTypes.map(type => `
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if (window.EVOLV.nodes.${nodeName}.${type}Menu && window.EVOLV.nodes.${nodeName}.${type}Menu.initEditor) {
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window.EVOLV.nodes.${nodeName}.${type}Menu.initEditor(node);
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}`).join('')}
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};
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console.log('${nodeName} menu data and initializers loaded for: ${menuTypes.join(', ')}');
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`;
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}
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}
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module.exports = MenuManager;
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